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yQuake2

yquake2: Vulkan render(with retexturing)
yquake2: Vulkan render(with retexturing)


yquake2: Software render(with retexturing)
yquake2: Software render(with retexturing)


yquake2: Software render without retexturing
yquake2: Software render without retexturing


yQuake2 ReRelease transparency check
yQuake2 ReRelease transparency check


yquake2: Vulkan render(with auto retexturing)
yquake2: Vulkan render(with auto retexturing)


yquake2: gl1 render with path tracing
yquake2: gl1 render with path tracing


yquake2: GL1 render
yquake2: GL1 render


yquake2: Oblivion vulkan render
yquake2: Oblivion vulkan render


yquake2: Vulkan render (Lavapipe)
yquake2: Vulkan render (Lavapipe)


yquake2: soft render r_lightmap=1
yquake2: soft render r_lightmap=1


yquake2: Vulkan render with Heavy Metal mod(without OpenAL)
yquake2: Vulkan render with Heavy Metal mod(without OpenAL)


yquake2 remaster short monsters checks
yquake2 remaster short monsters checks


yquake2: soft render r_lightmap=1 (color light on wall)
yquake2: soft render r_lightmap=1 (color light on wall)


yquake2: Vulkan render (swiftshader)
yquake2: Vulkan render (swiftshader)


yQuake2 with ReRelease support dynamic memory allocation
yQuake2 with ReRelease support dynamic memory allocation


yquake2: Vulkan render intro (without filtering)
yquake2: Vulkan render intro (without filtering)


yquake2: Heretic2 maps vulkan render
yquake2: Heretic2 maps vulkan render


yquake2: Software render intro (with filtering)
yquake2: Software render intro (with filtering)


yQuake2: Quake2Rerelease  OpenGL1.4 Render
yQuake2: Quake2Rerelease OpenGL1.4 Render


yquake2 Q2dQ2 speed-run: Vulkan render
yquake2 Q2dQ2 speed-run: Vulkan render


قد يعجبك أيضا

yquake2: - Vulkan - render(with - retexturing) - yquake2: - Software - render(with - retexturing) - yquake2: - Software - render - without - retexturing - yQuake2 - ReRelease - transparency - check - yquake2: - Vulkan - render(with - auto - retexturing) - yquake2: - gl1 - render - with - path - tracing - yquake2: - GL1 - render - yquake2: - Oblivion - vulkan - render - yquake2: - Vulkan - render - (Lavapipe) - yquake2: - soft - render - r_lightmap=1 - yquake2: - Vulkan - render - with - Heavy - Metal - mod(without - OpenAL) - yquake2 - remaster - short - monsters - checks - yquake2: - soft - render - r_lightmap=1 - (color - light - on - wall) - yquake2: - Vulkan - render - (swiftshader) - yQuake2 - with - ReRelease - support - dynamic - memory - allocation - yquake2: - Vulkan - render - intro - (without - filtering) - yquake2: - Heretic2 - maps - vulkan - render - yquake2: - Software - render - intro - (with - filtering) - yQuake2: - Quake2Rerelease - - OpenGL1.4 - Render - yquake2 - Q2dQ2 - speed-run: - Vulkan - render -
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